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Zein Marwan
Zein Marwan

Five Nights At Freddy 39;s 3


Five Nights at Freddy's 3: The Horror Attraction That Will Haunt Your Dreams




If you are a fan of horror games, you have probably heard of Five Nights at Freddy's, the indie point-and-click survival horror series developed by Scott Cawthon. The series has become a phenomenon in the gaming world, spawning numerous sequels, spin-offs, books, merchandise, and even a movie adaptation in the works. But among all the games in the series, one stands out as the most terrifying and challenging one: Five Nights at Freddy's 3.


Five Nights at Freddy's 3 is the third installment in the series, and chronologically takes place thirty years after the events of the first game, in a horror-themed attraction based on the chain of restaurants featured in the first two games. The player takes on the role of a security guard who must defend themselves from a decrepit animatronic called Springtrap that roams the attraction, as well as several hallucinations that can hinder their efforts to survive the night.




five nights at freddy 39;s 3


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In this article, we will explore what makes Five Nights at Freddy's 3 such a horrifying and captivating game, and how to beat it if you dare to play it. Let's dive into the nightmare that is Five Nights at Freddy's 3.


What is Five Nights at Freddy's 3?




Five Nights at Freddy's 3 is a point-and-click survival horror video game that was released on March 2, 2015, for Windows, Android, iOS, Nintendo Switch, PlayStation 4, and Xbox One. It is the fifth game in the series chronologically, and the sequel to Five Nights at Freddy's set decades after the events of the first game.


The plot and setting of the game




The game takes place in a horror-themed attraction called "Fazbear's Fright", which is inspired by Freddy Fazbear's Pizza, the family restaurant that closed thirty years prior due to a series of murders and accidents involving animatronic characters. The attraction is designed to revive the legend and make the experience as authentic as possible for patrons, going to great lengths to find anything that might have survived decades of neglect and ruin.


The player assumes the role of a newly-hired employee at Fazbear's Fright, who works as a security guard during the night shift from 12 a.m. to 6 a.m. (about 6 minutes of real time). Their job is to monitor two separate security camera systems, one for the rooms and corridors throughout the facility, and one for the ventilation ductwork, in order to track Springtrap's movements. Springtrap is an old animatronic suit that was found in an abandoned location of Freddy Fazbear's Pizza, and is revealed to be possessed by William Afton, the murderer responsible for killing several children and stuffing them into animatronic suits.


The player must also watch over three operating systems that control the cameras, a set of audio devices that can be used to lure Springtrap away from their position, and the facility's ventilation. These systems can malfunction at any time and need to be rebooted whenever they do. If Springtrap reaches their office or if they fail to keep their ventilation working properly, they will be jumpscared by Springtrap or one of his phantom counterparts respectively, resulting in a game over.


The gameplay and mechanics of the game




The gameplay deviates from the previous games of the series slightly. In keeping with the first two installments, players are tasked with surviving five nights at the attraction, each night increasing in difficulty. Unlike the previous games, however, the player has no doors, lights, or masks to protect themselves from the animatronics. Instead, they must rely on their cameras, audio devices, and ventilation systems to keep Springtrap at bay. The player can also seal off certain vents to prevent Springtrap from entering them, but this can only be done once per night and only for one vent at a time.


The game also features a minigame that can be accessed by clicking on certain objects in the cameras. The minigame shows the events that occurred after the closure of Freddy Fazbear's Pizza, where William Afton dismantled the original animatronics and hid inside Springtrap, only to be killed by the springlocks that snapped shut on him. The minigame also reveals the fate of the children's souls that haunted the animatronics, who were freed by the Puppet after Afton's death.


The characters and animatronics of the game




The game features a total of seven animatronic characters, one of which is real and six of which are hallucinations. They are:



Name


Description


Springtrap


The main antagonist of the game. He is a yellow-green rabbit-like animatronic suit that contains the corpse of William Afton. He is the only animatronic that can kill the player and end the game. He is also very intelligent and cunning, as he can avoid the audio devices and use the vents to his advantage.


Phantom Freddy


A phantom version of Freddy Fazbear from the first game. He appears as a burnt and damaged version of Freddy with glowing white eyes and teeth. He can be seen walking outside the office window before jumpscaring the player if they do not look away in time. His jumpscare does not end the game, but it will cause a ventilation error that will make the player more vulnerable to Springtrap.


Phantom Chica


A phantom version of Chica from the first game. She appears as a burnt and damaged version of Chica with glowing white eyes and teeth. She can be seen on one of the arcade machines in CAM 07 before jumpscaring the player if they do not switch cameras in time. Her jumpscare does not end the game, but it will cause a ventilation error that will make the player more vulnerable to Springtrap.


Phantom Foxy


A phantom version of Foxy from the first game. He appears as a burnt and damaged version of Foxy with glowing white eyes and teeth. He can be seen in various locations throughout the facility before jumpscaring the player if they do not look away in time. His jumpscare does not end the game, but it will cause a ventilation error that will make the player more vulnerable to Springtrap.


Phantom BB


A phantom version of Balloon Boy from the second game. He appears as a burnt and damaged version of Balloon Boy with glowing white eyes and teeth. He can be seen on one of the cameras before jumpscaring the player if they do not switch cameras in time. His jumpscare does not end the game, but it will disable both the audio devices and ventilation systems for a short period of time, making the player more vulnerable to Springtrap.


Phantom Mangle


A phantom version of Mangle from the second game. She appears as a burnt and damaged version of Mangle with glowing white eyes and teeth. She can be seen hanging from the ceiling in CAM 04 before jumpscaring the player if they do not switch cameras in time. Her jumpscare does not end the game, but it will create a loud static noise that will make it harder for the player to hear Springtrap's movements.


Phantom Puppet


A phantom version of the Puppet from the second game. He appears as a burnt and damaged version of the Puppet with glowing white eyes and teeth. He can be seen on one of the cameras before jumpscaring the player if they do not switch cameras in time. His jumpscare does not end the game, but it will cause a ventilation error that will make the player more vulnerable to Springtrap.


Why is Five Nights at Freddy's 3 so scary?




Five Nights at Freddy's 3 is widely considered to be one of the scariest games in the series, and for good reasons. The game creates a sense of dread and tension that keeps the player on edge throughout the night, using various elements to enhance the horror experience.


The atmosphere and sound design of the game




The game takes place in a dark and decrepit facility that is filled with old and broken props, wires, pipes, and machinery. The lighting is dim and flickering, creating shadows and silhouettes that can trick the player's eyes. The sound design is also superb, featuring eerie music, distorted voices, metallic noises, and ambient sounds that add to the immersion and realism of the game. The game also uses silence effectively, making the player anticipate when something will happen or when Springtrap will appear.


The jumpscares and phantoms of the game




The game features some of the most terrifying jumpscares in the series, as well as some of the most unpredictable ones. Springtrap's jumpscares are especially horrifying, as he can appear from different angles and locations, sometimes even running towards the player or peeking from behind the office window. The phantom animatronics are also very scary, as they can appear randomly and unexpectedly, startling the player and causing system malfunctions that can put them in danger. The game also has some hidden jumpscares that can be triggered by certain actions or events, such as clicking on a poster or finding a secret minigame.


The lore and secrets of the game




The game also has a lot of lore and secrets that add to the mystery and intrigue of the game. The game reveals more about the backstory and fate of William Afton, the original animatronics, and the children's souls that haunted them. The game also has several hidden minigames that can be accessed by finding clues or performing certain actions in the main game. These minigames show different aspects of the story and can affect the outcome of the game depending on how they are played. The game also has multiple endings that depend on how the player completes certain tasks or finds certain secrets.


How to survive Five Nights at Freddy


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